This application will scan a byte pattern through a certain process and module.
If it succeeds it will return the beginning address of the the given pattern and
the lenght of the given pattern.
1) Select your process and press Set button
2) Select a DLL if needed
3) Enter your signature byte per byte seprated by a space.
4) Press the scan button and wait, result will show up and the lenght
of your pattern
The xlive memory bypass pattern (Found by Psych) is:
8B EC 83 EC 20 53 56 57 8D 45 E0 33 F6 50 FF 75 0C 8B F9
Writing these bytes into the Signature Pattern box will search for this pattern
through the selected process/module. If it succeeds it returns the address in memory
where this pattern starts. Also it will return the lenght of the given pattern.
Make sure you always write 2 numbers for every byte. Do not use a 0 in front of it
like: 0FF. Just a plain byte XY where x and y must be a hex number (0 TO F).
The Xlive button will try to patch the memory checks that xlive does. This does not
disable any debugging code, just the memory check. If you don't know what this is then
don't even use it. Make sure your game does use xlive, eventough I've implement checks
to not patch if the xlive.dll is not found.
The "No Module/Refresh" button will refresh the module's list. If you want to scan the
module of the EXE itself, then just press the button to make it blank. Blank means it
will scan from the base of the EXE itself.
v1.0: 19:23 27/06/2010
No extra notes for this release, because it's the first one .